Sony reveals PlayStation 5 details: 8K graphics, ray tracing, SSDs, and PS4 backwards compatibility

The logo Playstation is seen at the Paris Games Week in Paris, Friday, Nov. 3, 2017. The Paris Games Week, or more commonly called “PGW” is the French show dedicated to video games and its derivatives.(AP Photo/Kamil Zihnioglu)

We’ve known for a while that Sony is working on its next-generation PlayStation console — call it the PlayStation 5 for lack of a better name — but today, we got the first real details on what to expect from the new hardware, thanks to an interview at WiredSpecifically, Sony is promising that the PS5 will support 8K graphics, 3D audio, super fast SSDs, and backwards compatibility with existing PlayStation 4 games.

According to Mark Cerny, who served as the lead system architect for the PS4, the new console isn’t just a spec-boosted upgrade of the PS4, like the PS4 Pro was. There’s entirely new hardware inside the PlayStation 5, including an eight-core CPU based on AMD’s third-gen Ryzen line built on the chip company’s latest 7nm Zen 2 process and a custom GPU based on AMD’s Radeon Navi hardware, which will bring ray-tracing graphics to a game console for the first time. The end result of all those hardware improvements: the PS5 will support 8K graphics, assuming you’ve got a TV that supports that kind of resolution.

Sony is also putting particular emphasis on 3D audio for the PlayStation 5. The new AMD chip apparently includes a custom unit just for that, which Sony hopes will lead to more immersive gaming both on TV speakers and headphones.

The other big change coming to the PlayStation 5 is the replacement of the hard drive with an SSD, which Sony promises will improve load time and gameplay beyond anything possible with a hard drive. (In a demo described by Wired, fast-traveling in Spider-Man for the PS4 took only 0.8 seconds on an early devkit for the PS5, compared to 15 seconds on a PS4.)

Other details that Sony revealed about the PS5 include the fact that it’ll be backwards compatible with existing PlayStation 4 games. Unlike the PS3 to PS4 transition, the PS4 and PS5 share similar architectures, making cross-generational support much easier. There will still be physical copies of games to buy, not just downloads (although Sony has yet to reveal if these will be Blu-ray discs or something more exotic). The company is also promising that when the PS5 does roll around, it’ll be a slower transition, with multiple new games releasing for both the PS4 and PS5 — at least at the start.

While Sony wouldn’t discuss future PSVR plans, like a next-gen headset to go along with the new console, the company confirmed that the existing PSVR headset will continue to work with the PlayStation 5.

For now, Sony seems to only be willing to talk broad strokes about hardware. There’s no word yet on things like games or media features, for example. It could be some time until we learn more. The PlayStation 5 likely won’t be making an appearance at E3 since Sony is sitting out the show this year.

There’s still no release date yet for the PS5. Cerny would only tell Wired that it won’t be out in 2019, but that developers already have access to devkits to develop games for it, which would make sense for a rumored 2020 launch.

Source: The Verge

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